Rank Tree

Here’s a list of Zormite’s various government ministries and their responsibilities. Players should pick the ministry that has jobs they’re interested in, but can switch anytime if they decide another one suits them better.

Ministry of Government
Political ministry: focuses on policymaking and advisory roles and is responsible for coming up with new projects and programs to help Zormite flourish. Can work with other kingdoms to host collaborative events, establish trade agreements, and form alliances.

Chancellor
-Imperator/Imperatrix
–Archon/Archioness
—Lord/Lady

Ministry of Defense
War ministry: Split into two branches, one for war by land and one by sea. Both are responsible for preparing members for core events by training, leveling, and strategizing. The naval branch is also responsible for keeping the shipyard stocked and the upkeep of unstick boats on the island.

Praetor
–Centurion
—Myrmidon
—-Legionnaire

Admiral
–Captain
—Navigator/Gunner/Sailor
—-Seafarer

Ministry of Labor
Economics ministry: Responsible for monitoring trades and economic activity within the kingdom; promotes building shops and other projects that help bring money and activity to Zormite.

Praefect
-Alchemist/Blacksmith/Harvester/Merchant
–Citizen

Ministry of the Clergy
Religious ministry: Members provide blessings to Zormites for free or at a discount; act as healing and support in kingdom cores. Zormites in this ministry can choose to be priests, who act as spiritual guides and blessers, or paladins, who fight in the name of their god.

Pontifex
-Oracle
–Paladin/Priest/Priestess
—Acolyte